// stdafx.cpp : source file that includes just the standard includes
// TaTaMain.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information

#include "stdafx.h" 

UINT s_cmd_id = e_leftframe_cmd_start;

aot::tt::imain* get_main_obj()
{
	return dll_manager::instance()->get_main_obj();
}

